Lexi / Zoe
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bb9d108102
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Implement Sprite class
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2025-11-30 00:37:44 +01:00 |
Lexi / Zoe
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d4c91450d9
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Wrap SDL event type enum (partially)
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2025-11-26 03:27:19 +01:00 |
Lexi / Zoe
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b8bd56392c
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Implement ResourceManager and TextureLoader
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2025-11-26 03:27:09 +01:00 |
Lexi / Zoe
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e37eb0b03f
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Replace Game::initialize() with factory method
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2025-11-23 23:46:10 +01:00 |
Lexi / Zoe
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d180b8a5b4
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Add wrappers for SDL functions and structs
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2025-11-23 21:50:57 +01:00 |
Lexi / Zoe
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4277f4c818
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Use unique_ptr to manage SDL pointers
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2025-11-21 01:09:05 +01:00 |
Lexi / Zoe
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5c3e0e3a86
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Refactor code into classes
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2025-11-17 21:20:42 +01:00 |
Lexi / Zoe
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0743e6dc62
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Add simple boilerplace SDL code
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2025-10-22 17:04:43 +02:00 |
Lexi / Zoe
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a5f858641f
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Add build tool and stub main.cpp
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2025-10-22 00:20:48 +02:00 |
Lexi / Zoe
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bf741cc90b
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Initial commit
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2025-10-22 00:04:38 +02:00 |