// Copyright 2024 binaryDiv (@binaryDiv) // SPDX-License-Identifier: GPL-2.0-or-later #include QMK_KEYBOARD_H // Define layer names for better readability enum layer_names { // Base layer L_BASE, // Layer for keys that should be on the base layer but don't fit on the prototype boards L_MORE, // "Hyper" key layer L_HYPER, // Fn / keyboard control layer: Used for keyboard configuration L_FN, }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // Base layer [L_BASE] = LAYOUT_ortho_5x12( KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_EQUAL, KC_ESCAPE, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SEMICOLON, KC_QUOTE, KC_LEFT_SHIFT, KC_LEFT_SHIFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLASH, KC_LEFT_CTRL, KC_LEFT_CTRL, KC_LEFT_GUI, OSL(L_HYPER), KC_ENTER, KC_SPACE, KC_BACKSPACE, KC_RIGHT_ALT, MO(L_HYPER), MO(L_MORE), MO(L_FN), KC_RIGHT_SHIFT ), // Layer for keys that should be on the base layer but don't fit on the prototype boards [L_MORE] = LAYOUT_ortho_5x12( _______, KC_GRAVE, KC_2, KC_3, KC_5, _______, KC_6, KC_7, KC_8, KC_0, _______, _______, _______, KC_TAB, _______, _______, KC_F5, _______, _______, KC_F11, KC_F12, KC_MINUS, KC_EQUAL, _______, _______, KC_ESCAPE, _______, _______, _______, _______, _______, _______, _______, KC_PIPE, KC_QUOTE, _______, _______, KC_LEFT_SHIFT, _______, _______, _______, _______, _______, _______, _______, KC_BACKSLASH, KC_SLASH, _______, _______, KC_LEFT_CTRL, KC_LEFT_GUI, OSL(L_HYPER), KC_ENTER, KC_SPACE, KC_BACKSPACE, KC_RIGHT_ALT, MO(L_HYPER), MO(L_HYPER), MO(L_FN), _______ ), // "Hyper" key layer [L_HYPER] = LAYOUT_ortho_5x12( KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_HOME, KC_UP, KC_END, _______, _______, _______, _______, _______, KC_LEFT_BRACKET, KC_RIGHT_BRACKET, KC_F12, _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______, _______, _______, KC_LEFT_CURLY_BRACE, KC_RIGHT_CURLY_BRACE, KC_PIPE, _______, KC_DELETE, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BACKSLASH, _______, _______, QK_BOOTLOADER, _______, _______, KC_SPACE, KC_ENTER, _______, _______, _______, _______, _______ ), // "Fn" key layer [L_FN] = LAYOUT_ortho_5x12( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOTLOADER, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_REBOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ) }; // TODO: Idea for leader keys: vim keybindings everywhere :D // Examples: // - leader dd -> Home, Shift+Down, Ctrl+X // - leader D -> Shift+End, Ctrl+X // - same for yy/Y, etc.