// Cowpyright 2025 binaryDiv (@binaryDiv) // SPDX-License-Identifier: GPL-2.0-or-later #include QMK_KEYBOARD_H // Define layer names for better readability enum layer_names { // Base layer L_BASE, // "Code" key: Moving the cursor around via WASD, etc. L_CODE, // Fn / keyboard control layer: Used for keyboard configuration L_FN, }; // Custom keycodes enum custom_keycodes { // Special characters that require more complicated input MACRO_HEART = SAFE_RANGE, }; // For keycodes, see QMK docs: https://docs.qmk.fm/keycodes const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // ----------------------------- // Layout macro "LAYOUT_default" // ----------------------------- // // - 6 rows in total a 14 columns. // - Row 1: Esc, function keys, volume control knob. // - Row 2: Numbers. Last key unused. // - Row 3 to 5: Q-row, A-row, Z-row. // - Row 6: Modifiers, thumb keys, space bar. 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│Ct││En│┌──┐┌──┐┌──┐ ┌────┐ ┌──┐┌──┐┌──┐│Fn││Le││Do││Ri│ // └──┘└──┘│Su││Al││Co│ │Spac│ │Ba││Al││Ct│└──┘└──┘└──┘└──┘ // └──┘└──┘└──┘ └────┘ └──┘└──┘└──┘ // Base layer [L_BASE] = LAYOUT_default( ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// //[Esc] [F1] [F2] [F3] [F4] [F5] [F6] [F7] [F8] [F9] [F10] [F11] [F12] (Vol) KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MUTE, //[`] [1] [2] [3] [4] [5] [6] [7] [8] [9] [0] [-] [=] KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQUAL, //[Tab...] [Q,A,Home] [W,S,Z] [E,D,X] [R,F,C] [T,G,V] [Y,H,B] [U,J,N] [I,K,M] [O,L,[,]] [P,[;],[.]] [<[>,',/] [<]>,\,Up] [Enter...] KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_ENTER, KC_ENTER, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SEMICOLON, KC_QUOTE, KC_BACKSLASH, KC_DELETE, KC_LSFT, KC_HOME, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLASH, KC_UP, KC_RSFT, //[Ctrl] [End] [Super] [Alt] [Code] [______Space______] [Backspace] [AltGr] [RCtrl] [Fn] [Left] [Down] [Right] KC_LCTL, KC_END, KC_LGUI, KC_LALT, MO(L_CODE), KC_SPACE, KC_BACKSPACE, KC_RALT, KC_RCTL, MO(L_FN), KC_LEFT, KC_DOWN, KC_RIGHT ), // "Code" key layer // Code+F11: Super+Del = Lock screen [L_CODE] = LAYOUT_default( ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// //[Esc] [F1] [F2] [F3] [F4] [F5] [F6] [F7] [F8] [F9] [F10] [F11] [F12] (Vol) _______, DM_PLY1, DM_PLY2, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, LGUI(KC_DEL), KC_SYSTEM_SLEEP, KC_NO, //[`] [1] [2] [3] [4] [5] [6] [7] [8] [9] [0] [-] [=] _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, //[Tab...] [Q,A,Home] [W,S,Z] [E,D,X] [R,F,C] [T,G,V] [Y,H,B] [U,J,N] [I,K,M] [O,L,[,]] [P,[;],[.]] [<[>,',/] [<]>,\,Up] [Enter...] _______, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGDN, _______, MACRO_HEART, _______, _______, _______, _______, _______, _______, KC_INSERT, _______, KC_PGUP, _______, KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______, //[Ctrl] [End] [Super] [Alt] [Code] [______Space______] [Backspace] [AltGr] [RCtrl] [Fn] [Left] [Down] [Right] _______, KC_PGDN, _______, _______, _______, _______, KC_DELETE, _______, _______, _______, KC_HOME, KC_PGDN, KC_END ), // "Fn" key layer [L_FN] = LAYOUT_default( ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// ///////////// //[Esc] [F1] [F2] [F3] [F4] [F5] [F6] [F7] [F8] [F9] [F10] [F11] [F12] (Vol) DM_RSTP, DM_REC1, DM_REC2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_RGB_MATRIX_TOGGLE, //[`] [1] [2] [3] [4] [5] [6] [7] [8] [9] [0] [-] [=] _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, RGB_VAI, //[Tab...] [Q,A,Home] [W,S,Z] [E,D,X] [R,F,C] [T,G,V] [Y,H,B] [U,J,N] [I,K,M] [O,L,[,]] [P,[;],[.]] [<[>,',/] [<]>,\,Up] [Enter...] _______, _______, _______, _______, QK_REBOOT, _______, _______, _______, _______, OS_TOGG, _______, RGB_SPD, RGB_SPI, QK_BOOTLOADER, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD, RGB_TOG, _______, _______, _______, _______, _______, QK_CLEAR_EEPROM, _______, QK_BOOTLOADER, _______, _______, _______, _______, _______, _______, _______, //[Ctrl] [End] [Super] [Alt] [Code] [______Space______] [Backspace] [AltGr] [RCtrl] [Fn] [Left] [Down] [Right] _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ) }; // Define mapping for rotary encoder #if defined(ENCODER_MAP_ENABLE) const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = { // Base layer: Volume control (press: mute) [L_BASE] = { ENCODER_CCW_CW(KC_AUDIO_VOL_DOWN, KC_AUDIO_VOL_UP) }, // Code layer: Scroll up/down (press: no action) [L_CODE] = { ENCODER_CCW_CW(KC_MS_WH_UP, KC_MS_WH_DOWN) }, // Fn layer: RGB LED brightness control (press: toggle RGB light) [L_FN] = { ENCODER_CCW_CW(RGB_VAD, RGB_VAI) } }; #endif // Define custom keycode handlers bool process_record_user(uint16_t keycode, keyrecord_t *record) { // Store the current modifier state in the variable for later reference uint8_t mod_state = get_mods(); switch (keycode) { case MACRO_HEART: if (record->event.pressed) { // Type a outlined heart via X11 Compose key (with custom mappings) del_mods(MOD_MASK_SHIFT); SEND_STRING(SS_TAP(X_APP) "c3"); set_mods(mod_state); } } return true; }